This commit is contained in:
marcusferl@web.de 2021-11-07 10:19:55 +01:00
parent dc7a107ed5
commit d386bb5a1c
12 changed files with 13 additions and 292 deletions

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@ -20,8 +20,8 @@
#include "camera_pins.h" #include "camera_pins.h"
const char* ssid = "WeiFerL"; const char* ssid = "WIFI_SSID";
const char* password = "IsMirBums!85"; const char* password = "PASS";
void startCameraServer(); void startCameraServer();

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@ -5,8 +5,8 @@
#include "camera_pins.h" #include "camera_pins.h"
#define ssid "WeiFerL" #define ssid "WIFI_SSID"
#define password "IsMirBums!85" #define password "PASS"
void startCameraServer(); void startCameraServer();

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@ -36,8 +36,8 @@ const byte chips = 4; // Number of 8x8 modules linked together
const int msglen = 500; // Maximum length of the message const int msglen = 500; // Maximum length of the message
// Set your wifi credetials here, for open wifi leave password empty // Set your wifi credetials here, for open wifi leave password empty
const char* ssid = "WeiFerL"; const char* ssid = "WIFI_SSID";
const char* password = "IsMirBums!85"; const char* password = "PASS";
// You can comment this section out for using DHCP // You can comment this section out for using DHCP
//IPAddress ip(192, 168, 1, 85); // where xx is the desired IP Address //IPAddress ip(192, 168, 1, 85); // where xx is the desired IP Address

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@ -11,9 +11,9 @@
#include <ArduinoOTA.h> #include <ArduinoOTA.h>
// ----- BEGIN WLAN-Netzwerk Einstellungen ---------------------------------- // ----- BEGIN WLAN-Netzwerk Einstellungen ----------------------------------
const char* PRG_NAME_ID = "Led-Matrix"; const char* PRG_NAME_ID = "";
const char* ssid = "WeiFerL"; // SSID des vorhandenen WLANs const char* ssid = "WIFI_SSID"; // SSID des vorhandenen WLANs
const char* password = "IsMirBums!85"; // Passwort für das vorhandene WLAN const char* password = "PASS"; // Passwort für das vorhandene WLAN
// ----- END WLAN-Netzwerk Einstellungen ---------------------------------- // ----- END WLAN-Netzwerk Einstellungen ----------------------------------
void setup() { void setup() {

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@ -26,8 +26,8 @@ IPAddress subnet(255, 255, 225, 0);
int relayGPIOs[NUM_RELAYS] = {4}; int relayGPIOs[NUM_RELAYS] = {4};
// Replace with your network credentials // Replace with your network credentials
const char* ssid = "WeiFerL"; const char* ssid = "WIFI_SSID";
const char* password = "IsMirBums!85"; const char* password = "PASS";
const char* PARAM_INPUT_1 = "relay"; const char* PARAM_INPUT_1 = "relay";
const char* PARAM_INPUT_2 = "state"; const char* PARAM_INPUT_2 = "state";

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@ -1,39 +0,0 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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@ -1,46 +0,0 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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@ -1,15 +0,0 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:d1_mini]
platform = espressif8266
board = d1_mini
framework = arduino
lib_deps = ottowinter/ESPAsyncWebServer-esphome@^1.3.0

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@ -1,168 +0,0 @@
/*********
Rui Santos
Complete project details at https://RandomNerdTutorials.com/esp8266-relay-module-ac-web-server/
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
*********/
// Import required libraries
#include "ESP8266WiFi.h"
#include "ESPAsyncWebServer.h"
// Set your Static IP address
IPAddress local_IP(192, 168, 1, 111);
// Set your Gateway IP address
IPAddress gateway(192, 168, 0, 1);
IPAddress subnet(255, 255, 225, 0);
// Set to true to define Relay as Normally Open (NO)
#define RELAY_NO true
// Set number of relays
#define NUM_RELAYS 5
// Assign each GPIO to a relay
int relayGPIOs[NUM_RELAYS] = {5, 4, 14, 12, 13};
// Replace with your network credentials
const char* ssid = "WeiFerL";
const char* password = "IsMirBums!85";
const char* PARAM_INPUT_1 = "relay";
const char* PARAM_INPUT_2 = "state";
// Create AsyncWebServer object on port 80
AsyncWebServer server(80);
String relayState(int numRelay){
if(RELAY_NO){
if(digitalRead(relayGPIOs[numRelay-1])){
return "";
}
else {
return "checked";
}
}
else {
if(digitalRead(relayGPIOs[numRelay-1])){
return "checked";
}
else {
return "";
}
}
return "";
}
const char index_html[] PROGMEM = R"rawliteral(
<!DOCTYPE HTML><html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
html {font-family: Arial; display: inline-block; text-align: center;}
h2 {font-size: 3.0rem;}
p {font-size: 3.0rem;}
body {max-width: 600px; margin:0px auto; padding-bottom: 25px;}
.switch {position: relative; display: inline-block; width: 120px; height: 68px}
.switch input {display: none}
.slider {position: absolute; top: 0; left: 0; right: 0; bottom: 0; background-color: #ccc; border-radius: 34px}
.slider:before {position: absolute; content: ""; height: 52px; width: 52px; left: 8px; bottom: 8px; background-color: #fff; -webkit-transition: .4s; transition: .4s; border-radius: 68px}
input:checked+.slider {background-color: #2196F3}
input:checked+.slider:before {-webkit-transform: translateX(52px); -ms-transform: translateX(52px); transform: translateX(52px)}
</style>
</head>
<body>
<h2>ESP Web Server</h2>
%BUTTONPLACEHOLDER%
<script>function toggleCheckbox(element) {
var xhr = new XMLHttpRequest();
if(element.checked){ xhr.open("GET", "/update?relay="+element.id+"&state=1", true); }
else { xhr.open("GET", "/update?relay="+element.id+"&state=0", true); }
xhr.send();
}</script>
</body>
</html>
)rawliteral";
// Replaces placeholder with button section in your web page
String processor(const String& var){
//Serial.println(var);
if(var == "BUTTONPLACEHOLDER"){
String buttons ="";
for(int i=1; i<=NUM_RELAYS; i++){
String relayStateValue = relayState(i);
buttons+= "<h4>Relay #" + String(i) + " - GPIO " + relayGPIOs[i-1] + "</h4><label class=\"switch\"><input type=\"checkbox\" onchange=\"toggleCheckbox(this)\" id=\"" + String(i) + "\" "+ relayStateValue +"><span class=\"slider\"></span></label>";
}
return buttons;
}
return String();
}
void setup(){
// Serial port for debugging purposes
Serial.begin(115200);
// Set all relays to off when the program starts - if set to Normally Open (NO), the relay is off when you set the relay to HIGH
for(int i=1; i<=NUM_RELAYS; i++){
pinMode(relayGPIOs[i-1], OUTPUT);
if(RELAY_NO){
digitalWrite(relayGPIOs[i-1], HIGH);
}
else{
digitalWrite(relayGPIOs[i-1], LOW);
}
}
// Connect to Wi-Fi
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println("Connecting to WiFi..");
}
// Print ESP8266 Local IP Address
Serial.println(WiFi.localIP());
// Route for root / web page
server.on("/", HTTP_GET, [](AsyncWebServerRequest *request){
request->send_P(200, "text/html", index_html, processor);
});
// Send a GET request to <ESP_IP>/update?relay=<inputMessage>&state=<inputMessage2>
server.on("/update", HTTP_GET, [] (AsyncWebServerRequest *request) {
String inputMessage;
String inputParam;
String inputMessage2;
String inputParam2;
// GET input1 value on <ESP_IP>/update?relay=<inputMessage>
if (request->hasParam(PARAM_INPUT_1) & request->hasParam(PARAM_INPUT_2)) {
inputMessage = request->getParam(PARAM_INPUT_1)->value();
inputParam = PARAM_INPUT_1;
inputMessage2 = request->getParam(PARAM_INPUT_2)->value();
inputParam2 = PARAM_INPUT_2;
if(RELAY_NO){
Serial.print("NO ");
digitalWrite(relayGPIOs[inputMessage.toInt()-1], !inputMessage2.toInt());
}
else{
Serial.print("NC ");
digitalWrite(relayGPIOs[inputMessage.toInt()-1], inputMessage2.toInt());
}
}
else {
inputMessage = "No message sent";
inputParam = "none";
}
Serial.println(inputMessage + inputMessage2);
request->send(200, "text/plain", "OK");
});
// Start server
server.begin();
}
void loop() {
}

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@ -1,11 +0,0 @@
This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

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@ -22,8 +22,8 @@ See more at http://blog.squix.ch
// Setup // Setup
#define WIFI_SSID "WeiFerL" #define WIFI_SSID "WIFI_SSID"
#define WIFI_PASS "IsMirBums!85" #define WIFI_PASS "PASS"
#define WIFI_HOSTNAME "Wetter-Station" #define WIFI_HOSTNAME "Wetter-Station"