Projektdateien hinzufügen.
This commit is contained in:
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25
Artikelverwaltung.sln
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25
Artikelverwaltung.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.3.32929.385
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Artikelverwaltung", "Artikelverwaltung\Artikelverwaltung.csproj", "{71F05FAF-8B88-4A3A-AD94-1B9F203AB0EF}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{71F05FAF-8B88-4A3A-AD94-1B9F203AB0EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{71F05FAF-8B88-4A3A-AD94-1B9F203AB0EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{71F05FAF-8B88-4A3A-AD94-1B9F203AB0EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{71F05FAF-8B88-4A3A-AD94-1B9F203AB0EF}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {8F772B57-43C2-4C5B-8E8F-1112F4C254F5}
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EndGlobalSection
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EndGlobal
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14
Artikelverwaltung/App.config
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14
Artikelverwaltung/App.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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62
Artikelverwaltung/Artikel.cs
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62
Artikelverwaltung/Artikel.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Artikelverwaltung
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{
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internal class Artikel
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{
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//Attribute
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readonly private uint _Artikelnummer;
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private string _Artikelbeschreibung;
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private string _Modellname;
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private string _Artikelgruppe;
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private bool _AktivFlag;
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// Konstruktoren
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public Artikel(string artikelbeschreibung, string modellname, string artikelgruppe, bool aktivFlag)
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{
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Artikelbeschreibung = artikelbeschreibung;
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Modellname = modellname;
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Artikelgruppe = artikelgruppe;
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AktivFlag = aktivFlag;
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}
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public Artikel(uint artikelnummer,string artikelbeschreibung, string modellname, string artikelgruppe, bool aktivFlag)
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{
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_Artikelnummer = artikelnummer;
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Artikelbeschreibung = artikelbeschreibung;
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Modellname = modellname;
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Artikelgruppe = artikelgruppe;
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AktivFlag = aktivFlag;
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}
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public Artikel(uint artikelnummer)
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{
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_Artikelnummer = artikelnummer;
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}
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public Artikel()
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{
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}
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// Getter - Setter
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public uint Artikelnummer { get => _Artikelnummer;}
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public string Artikelbeschreibung { get => _Artikelbeschreibung; set => _Artikelbeschreibung = value; }
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public string Modellname { get => _Modellname; set => _Modellname = value; }
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public string Artikelgruppe { get => _Artikelgruppe; set => _Artikelgruppe = value; }
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public bool AktivFlag { get => _AktivFlag; set => _AktivFlag = value; }
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// Operationen
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public void ArtikelSichtbarkeitAendern(bool flag)
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{
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AktivFlag = flag;
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}
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public string ArtikelInfo()
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{
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return $"ArtNr: {Artikelnummer} - Art.Beschreibung: {Artikelbeschreibung} - Modellname: {Modellname} - Gruppe: {Artikelgruppe} - Aktiv: {AktivFlag}";
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}
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}
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}
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176
Artikelverwaltung/Artikel_Aendern.Designer.cs
generated
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176
Artikelverwaltung/Artikel_Aendern.Designer.cs
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namespace Artikelverwaltung
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{
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partial class Artikel_Aendern
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.button1 = new System.Windows.Forms.Button();
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this.checkBoxFlag = new System.Windows.Forms.CheckBox();
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this.aendernTextBoxArtikelGruppe = new System.Windows.Forms.TextBox();
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this.aendernTextBoxModellname = new System.Windows.Forms.TextBox();
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this.aendernTextBoxArtikelbeschreibung = new System.Windows.Forms.TextBox();
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this.label5 = new System.Windows.Forms.Label();
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this.label4 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.label1 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// button1
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//
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this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.button1.Location = new System.Drawing.Point(321, 293);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(145, 48);
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this.button1.TabIndex = 19;
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this.button1.Text = "Ändern";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// checkBoxFlag
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//
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this.checkBoxFlag.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.checkBoxFlag.Location = new System.Drawing.Point(235, 230);
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this.checkBoxFlag.Name = "checkBoxFlag";
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this.checkBoxFlag.Size = new System.Drawing.Size(82, 37);
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this.checkBoxFlag.TabIndex = 18;
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this.checkBoxFlag.Text = "Aktiv";
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this.checkBoxFlag.UseVisualStyleBackColor = true;
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//
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// aendernTextBoxArtikelGruppe
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//
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this.aendernTextBoxArtikelGruppe.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.aendernTextBoxArtikelGruppe.Location = new System.Drawing.Point(235, 175);
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this.aendernTextBoxArtikelGruppe.Name = "aendernTextBoxArtikelGruppe";
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this.aendernTextBoxArtikelGruppe.Size = new System.Drawing.Size(231, 31);
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this.aendernTextBoxArtikelGruppe.TabIndex = 17;
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//
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// aendernTextBoxModellname
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//
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this.aendernTextBoxModellname.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.aendernTextBoxModellname.Location = new System.Drawing.Point(235, 122);
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this.aendernTextBoxModellname.Name = "aendernTextBoxModellname";
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this.aendernTextBoxModellname.Size = new System.Drawing.Size(231, 31);
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this.aendernTextBoxModellname.TabIndex = 16;
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//
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// aendernTextBoxArtikelbeschreibung
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//
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this.aendernTextBoxArtikelbeschreibung.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.aendernTextBoxArtikelbeschreibung.Location = new System.Drawing.Point(235, 70);
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this.aendernTextBoxArtikelbeschreibung.Name = "aendernTextBoxArtikelbeschreibung";
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this.aendernTextBoxArtikelbeschreibung.Size = new System.Drawing.Size(231, 31);
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this.aendernTextBoxArtikelbeschreibung.TabIndex = 15;
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label5.Location = new System.Drawing.Point(12, 235);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(125, 25);
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this.label5.TabIndex = 14;
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this.label5.Text = "Aktive Flag:";
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label4.Location = new System.Drawing.Point(12, 181);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(145, 25);
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this.label4.TabIndex = 13;
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this.label4.Text = "Artikelgruppe:";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label3.Location = new System.Drawing.Point(12, 128);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(135, 25);
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|
this.label3.TabIndex = 12;
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this.label3.Text = "Modellname:";
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//
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// label2
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|
//
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this.label2.AutoSize = true;
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this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label2.Location = new System.Drawing.Point(12, 76);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(208, 25);
|
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|
this.label2.TabIndex = 11;
|
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|
this.label2.Text = "Artikelbeschreibung:";
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|
//
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|
// label1
|
||||||
|
//
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|
this.label1.AutoSize = true;
|
||||||
|
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label1.Location = new System.Drawing.Point(12, 20);
|
||||||
|
this.label1.Name = "label1";
|
||||||
|
this.label1.Size = new System.Drawing.Size(145, 25);
|
||||||
|
this.label1.TabIndex = 10;
|
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|
this.label1.Text = "Artikel ändern";
|
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|
//
|
||||||
|
// Artikel_Aendern
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
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|
this.BackColor = System.Drawing.SystemColors.GradientInactiveCaption;
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||||||
|
this.ClientSize = new System.Drawing.Size(494, 360);
|
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|
this.Controls.Add(this.button1);
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|
this.Controls.Add(this.checkBoxFlag);
|
||||||
|
this.Controls.Add(this.aendernTextBoxArtikelGruppe);
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|
this.Controls.Add(this.aendernTextBoxModellname);
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||||||
|
this.Controls.Add(this.aendernTextBoxArtikelbeschreibung);
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||||||
|
this.Controls.Add(this.label5);
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||||||
|
this.Controls.Add(this.label4);
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||||||
|
this.Controls.Add(this.label3);
|
||||||
|
this.Controls.Add(this.label2);
|
||||||
|
this.Controls.Add(this.label1);
|
||||||
|
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
|
||||||
|
this.Name = "Artikel_Aendern";
|
||||||
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
|
this.Text = "Artikel_Aendern";
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private System.Windows.Forms.Button button1;
|
||||||
|
private System.Windows.Forms.CheckBox checkBoxFlag;
|
||||||
|
private System.Windows.Forms.TextBox aendernTextBoxArtikelGruppe;
|
||||||
|
private System.Windows.Forms.TextBox aendernTextBoxModellname;
|
||||||
|
private System.Windows.Forms.TextBox aendernTextBoxArtikelbeschreibung;
|
||||||
|
private System.Windows.Forms.Label label5;
|
||||||
|
private System.Windows.Forms.Label label4;
|
||||||
|
private System.Windows.Forms.Label label3;
|
||||||
|
private System.Windows.Forms.Label label2;
|
||||||
|
private System.Windows.Forms.Label label1;
|
||||||
|
}
|
||||||
|
}
|
56
Artikelverwaltung/Artikel_Aendern.cs
Normal file
56
Artikelverwaltung/Artikel_Aendern.cs
Normal file
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@ -0,0 +1,56 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
|
||||||
|
public partial class Artikel_Aendern : Form
|
||||||
|
{
|
||||||
|
Artikel_Verwaltung artikel_Verwaltung;
|
||||||
|
public System.Windows.Forms.ListView _listView;
|
||||||
|
public Artikel_Aendern(System.Windows.Forms.ListView listView)
|
||||||
|
{
|
||||||
|
_listView = listView;
|
||||||
|
Artikelverwaltung form = (Artikelverwaltung)Application.OpenForms["Artikelverwaltung"];
|
||||||
|
InitializeComponent();
|
||||||
|
artikel_Verwaltung = new Artikel_Verwaltung();
|
||||||
|
try
|
||||||
|
{
|
||||||
|
aendernTextBoxArtikelbeschreibung.Text = _listView.SelectedItems[0].SubItems[1].Text;
|
||||||
|
aendernTextBoxModellname.Text = _listView.SelectedItems[0].SubItems[2].Text;
|
||||||
|
aendernTextBoxArtikelGruppe.Text = _listView.SelectedItems[0].SubItems[3].Text;
|
||||||
|
|
||||||
|
if (listView.SelectedItems[0].SubItems[4].Text.Equals("True"))
|
||||||
|
{
|
||||||
|
checkBoxFlag.Checked = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
MessageBox.Show("Bitte einen Artikel wählen!");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void button1_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
int id = Convert.ToInt16(_listView.SelectedItems[0].Text);
|
||||||
|
bool aktiveFlag = false;
|
||||||
|
|
||||||
|
if (checkBoxFlag.CheckState == CheckState.Checked)
|
||||||
|
{
|
||||||
|
aktiveFlag = true;
|
||||||
|
}
|
||||||
|
artikel_Verwaltung.ArtikelAktualisieren(id, aendernTextBoxArtikelbeschreibung.Text, aendernTextBoxModellname.Text, aendernTextBoxArtikelGruppe.Text, aktiveFlag);
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
Artikelverwaltung/Artikel_Aendern.resx
Normal file
120
Artikelverwaltung/Artikel_Aendern.resx
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
176
Artikelverwaltung/Artikel_Anlegen.Designer.cs
generated
Normal file
176
Artikelverwaltung/Artikel_Anlegen.Designer.cs
generated
Normal file
|
@ -0,0 +1,176 @@
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
partial class Artikel_Anlegen
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.label1 = new System.Windows.Forms.Label();
|
||||||
|
this.label2 = new System.Windows.Forms.Label();
|
||||||
|
this.label3 = new System.Windows.Forms.Label();
|
||||||
|
this.label4 = new System.Windows.Forms.Label();
|
||||||
|
this.label5 = new System.Windows.Forms.Label();
|
||||||
|
this.anlegenTextBoxArtikelbeschreibung = new System.Windows.Forms.TextBox();
|
||||||
|
this.AnlegenTextBoxModellname = new System.Windows.Forms.TextBox();
|
||||||
|
this.AnlegenTextBoxArtikelGruppe = new System.Windows.Forms.TextBox();
|
||||||
|
this.checkBoxFlag = new System.Windows.Forms.CheckBox();
|
||||||
|
this.button1 = new System.Windows.Forms.Button();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// label1
|
||||||
|
//
|
||||||
|
this.label1.AutoSize = true;
|
||||||
|
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label1.Location = new System.Drawing.Point(13, 13);
|
||||||
|
this.label1.Name = "label1";
|
||||||
|
this.label1.Size = new System.Drawing.Size(155, 25);
|
||||||
|
this.label1.TabIndex = 0;
|
||||||
|
this.label1.Text = "Artikel anlegen";
|
||||||
|
//
|
||||||
|
// label2
|
||||||
|
//
|
||||||
|
this.label2.AutoSize = true;
|
||||||
|
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label2.Location = new System.Drawing.Point(13, 69);
|
||||||
|
this.label2.Name = "label2";
|
||||||
|
this.label2.Size = new System.Drawing.Size(208, 25);
|
||||||
|
this.label2.TabIndex = 1;
|
||||||
|
this.label2.Text = "Artikelbeschreibung:";
|
||||||
|
//
|
||||||
|
// label3
|
||||||
|
//
|
||||||
|
this.label3.AutoSize = true;
|
||||||
|
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label3.Location = new System.Drawing.Point(13, 121);
|
||||||
|
this.label3.Name = "label3";
|
||||||
|
this.label3.Size = new System.Drawing.Size(135, 25);
|
||||||
|
this.label3.TabIndex = 2;
|
||||||
|
this.label3.Text = "Modellname:";
|
||||||
|
//
|
||||||
|
// label4
|
||||||
|
//
|
||||||
|
this.label4.AutoSize = true;
|
||||||
|
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label4.Location = new System.Drawing.Point(13, 174);
|
||||||
|
this.label4.Name = "label4";
|
||||||
|
this.label4.Size = new System.Drawing.Size(145, 25);
|
||||||
|
this.label4.TabIndex = 3;
|
||||||
|
this.label4.Text = "Artikelgruppe:";
|
||||||
|
//
|
||||||
|
// label5
|
||||||
|
//
|
||||||
|
this.label5.AutoSize = true;
|
||||||
|
this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label5.Location = new System.Drawing.Point(13, 228);
|
||||||
|
this.label5.Name = "label5";
|
||||||
|
this.label5.Size = new System.Drawing.Size(125, 25);
|
||||||
|
this.label5.TabIndex = 4;
|
||||||
|
this.label5.Text = "Aktive Flag:";
|
||||||
|
//
|
||||||
|
// anlegenTextBoxArtikelbeschreibung
|
||||||
|
//
|
||||||
|
this.anlegenTextBoxArtikelbeschreibung.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.anlegenTextBoxArtikelbeschreibung.Location = new System.Drawing.Point(236, 63);
|
||||||
|
this.anlegenTextBoxArtikelbeschreibung.Name = "anlegenTextBoxArtikelbeschreibung";
|
||||||
|
this.anlegenTextBoxArtikelbeschreibung.Size = new System.Drawing.Size(231, 31);
|
||||||
|
this.anlegenTextBoxArtikelbeschreibung.TabIndex = 5;
|
||||||
|
//
|
||||||
|
// AnlegenTextBoxModellname
|
||||||
|
//
|
||||||
|
this.AnlegenTextBoxModellname.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.AnlegenTextBoxModellname.Location = new System.Drawing.Point(236, 115);
|
||||||
|
this.AnlegenTextBoxModellname.Name = "AnlegenTextBoxModellname";
|
||||||
|
this.AnlegenTextBoxModellname.Size = new System.Drawing.Size(231, 31);
|
||||||
|
this.AnlegenTextBoxModellname.TabIndex = 6;
|
||||||
|
//
|
||||||
|
// AnlegenTextBoxArtikelGruppe
|
||||||
|
//
|
||||||
|
this.AnlegenTextBoxArtikelGruppe.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.AnlegenTextBoxArtikelGruppe.Location = new System.Drawing.Point(236, 168);
|
||||||
|
this.AnlegenTextBoxArtikelGruppe.Name = "AnlegenTextBoxArtikelGruppe";
|
||||||
|
this.AnlegenTextBoxArtikelGruppe.Size = new System.Drawing.Size(231, 31);
|
||||||
|
this.AnlegenTextBoxArtikelGruppe.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// checkBoxFlag
|
||||||
|
//
|
||||||
|
this.checkBoxFlag.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.checkBoxFlag.Location = new System.Drawing.Point(236, 223);
|
||||||
|
this.checkBoxFlag.Name = "checkBoxFlag";
|
||||||
|
this.checkBoxFlag.Size = new System.Drawing.Size(82, 37);
|
||||||
|
this.checkBoxFlag.TabIndex = 8;
|
||||||
|
this.checkBoxFlag.Text = "Aktiv";
|
||||||
|
this.checkBoxFlag.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// button1
|
||||||
|
//
|
||||||
|
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.button1.Location = new System.Drawing.Point(322, 286);
|
||||||
|
this.button1.Name = "button1";
|
||||||
|
this.button1.Size = new System.Drawing.Size(145, 48);
|
||||||
|
this.button1.TabIndex = 9;
|
||||||
|
this.button1.Text = "Anlegen";
|
||||||
|
this.button1.UseVisualStyleBackColor = true;
|
||||||
|
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||||
|
//
|
||||||
|
// Artikel_Anlegen
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.BackColor = System.Drawing.SystemColors.GradientInactiveCaption;
|
||||||
|
this.ClientSize = new System.Drawing.Size(500, 346);
|
||||||
|
this.Controls.Add(this.button1);
|
||||||
|
this.Controls.Add(this.checkBoxFlag);
|
||||||
|
this.Controls.Add(this.AnlegenTextBoxArtikelGruppe);
|
||||||
|
this.Controls.Add(this.AnlegenTextBoxModellname);
|
||||||
|
this.Controls.Add(this.anlegenTextBoxArtikelbeschreibung);
|
||||||
|
this.Controls.Add(this.label5);
|
||||||
|
this.Controls.Add(this.label4);
|
||||||
|
this.Controls.Add(this.label3);
|
||||||
|
this.Controls.Add(this.label2);
|
||||||
|
this.Controls.Add(this.label1);
|
||||||
|
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
|
||||||
|
this.Name = "Artikel_Anlegen";
|
||||||
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
|
this.Text = "Artikel_Anlegen";
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private System.Windows.Forms.Label label1;
|
||||||
|
private System.Windows.Forms.Label label2;
|
||||||
|
private System.Windows.Forms.Label label3;
|
||||||
|
private System.Windows.Forms.Label label4;
|
||||||
|
private System.Windows.Forms.Label label5;
|
||||||
|
private System.Windows.Forms.TextBox anlegenTextBoxArtikelbeschreibung;
|
||||||
|
private System.Windows.Forms.TextBox AnlegenTextBoxModellname;
|
||||||
|
private System.Windows.Forms.TextBox AnlegenTextBoxArtikelGruppe;
|
||||||
|
private System.Windows.Forms.CheckBox checkBoxFlag;
|
||||||
|
private System.Windows.Forms.Button button1;
|
||||||
|
}
|
||||||
|
}
|
49
Artikelverwaltung/Artikel_Anlegen.cs
Normal file
49
Artikelverwaltung/Artikel_Anlegen.cs
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
|
||||||
|
public partial class Artikel_Anlegen : Form
|
||||||
|
{
|
||||||
|
Artikel_Verwaltung artikelverwaltung;
|
||||||
|
public Artikel_Anlegen()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
artikelverwaltung = new Artikel_Verwaltung();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void button1_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
string artikelBeschreibung = anlegenTextBoxArtikelbeschreibung.Text;
|
||||||
|
string modellName = AnlegenTextBoxModellname.Text;
|
||||||
|
string artikelGruppe = AnlegenTextBoxArtikelGruppe.Text;
|
||||||
|
bool aktiveFlag = false;
|
||||||
|
|
||||||
|
if(checkBoxFlag.CheckState == CheckState.Checked)
|
||||||
|
{
|
||||||
|
aktiveFlag = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
artikelverwaltung.ArtikelAnlegen(artikelBeschreibung, modellName, artikelGruppe, aktiveFlag);
|
||||||
|
MessageBox.Show("Erfolgreich angelegt!");
|
||||||
|
this.Close();
|
||||||
|
}
|
||||||
|
catch(Exception ex)
|
||||||
|
{
|
||||||
|
|
||||||
|
MessageBox.Show(ex.ToString()); ;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
Artikelverwaltung/Artikel_Anlegen.resx
Normal file
120
Artikelverwaltung/Artikel_Anlegen.resx
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
48
Artikelverwaltung/Artikel_Verwaltung.cs
Normal file
48
Artikelverwaltung/Artikel_Verwaltung.cs
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
internal class Artikel_Verwaltung
|
||||||
|
{
|
||||||
|
Database database;
|
||||||
|
public List<Artikel> Artikelliste = new List<Artikel>();
|
||||||
|
|
||||||
|
public Artikel_Verwaltung()
|
||||||
|
{
|
||||||
|
database = new Database();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Objekt wird erzeugt und an die Datenbank weiter gereicht
|
||||||
|
public void ArtikelAnlegen(string Modellname, string Artikelbeschreibung, string Artikelgruppe, bool aktiv)
|
||||||
|
{
|
||||||
|
Artikel artikel = new Artikel(Modellname, Artikelbeschreibung, Artikelgruppe, aktiv);
|
||||||
|
database.ArtikelAnlegen(artikel);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Löschen über die Artikelnummer
|
||||||
|
public void ArtikelLoeschen(int ArtikelID)
|
||||||
|
{
|
||||||
|
database.ArtikelLoeschen(ArtikelID);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Update eines Artikels in der Datenbank
|
||||||
|
public void ArtikelAktualisieren(int ArtikelId,string Artikelbeschreibung, string Modellname, string ArtikelGruppe, bool aktiv)
|
||||||
|
{
|
||||||
|
Artikel artikel = new Artikel(Artikelbeschreibung, Modellname, ArtikelGruppe, aktiv);
|
||||||
|
database.ArtikelAendern(artikel, ArtikelId);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Alle Artikel werden aus der Datenbank abgerufen und in die Liste hinzugefügt.
|
||||||
|
|
||||||
|
public void AlleArtikelAbrufen()
|
||||||
|
{
|
||||||
|
Artikelliste = database.ArtikelAbrufen();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
170
Artikelverwaltung/Artikelverwaltung.Designer.cs
generated
Normal file
170
Artikelverwaltung/Artikelverwaltung.Designer.cs
generated
Normal file
|
@ -0,0 +1,170 @@
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
partial class Artikelverwaltung
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.label1 = new System.Windows.Forms.Label();
|
||||||
|
this.anlegen = new System.Windows.Forms.Button();
|
||||||
|
this.loeschen = new System.Windows.Forms.Button();
|
||||||
|
this.aendern = new System.Windows.Forms.Button();
|
||||||
|
this.listeAktual = new System.Windows.Forms.Button();
|
||||||
|
this.listView1 = new System.Windows.Forms.ListView();
|
||||||
|
this.logout = new System.Windows.Forms.Button();
|
||||||
|
this.label2 = new System.Windows.Forms.Label();
|
||||||
|
this.searchbox = new System.Windows.Forms.TextBox();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// label1
|
||||||
|
//
|
||||||
|
this.label1.AutoSize = true;
|
||||||
|
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label1.Location = new System.Drawing.Point(19, 9);
|
||||||
|
this.label1.Name = "label1";
|
||||||
|
this.label1.Size = new System.Drawing.Size(111, 25);
|
||||||
|
this.label1.TabIndex = 1;
|
||||||
|
this.label1.Text = "Artikelliste";
|
||||||
|
//
|
||||||
|
// anlegen
|
||||||
|
//
|
||||||
|
this.anlegen.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.anlegen.Location = new System.Drawing.Point(784, 37);
|
||||||
|
this.anlegen.Name = "anlegen";
|
||||||
|
this.anlegen.Size = new System.Drawing.Size(174, 37);
|
||||||
|
this.anlegen.TabIndex = 2;
|
||||||
|
this.anlegen.Text = "Artikel Anlegen";
|
||||||
|
this.anlegen.UseVisualStyleBackColor = true;
|
||||||
|
this.anlegen.Click += new System.EventHandler(this.anlegen_Click);
|
||||||
|
//
|
||||||
|
// loeschen
|
||||||
|
//
|
||||||
|
this.loeschen.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.loeschen.Location = new System.Drawing.Point(784, 94);
|
||||||
|
this.loeschen.Name = "loeschen";
|
||||||
|
this.loeschen.Size = new System.Drawing.Size(174, 37);
|
||||||
|
this.loeschen.TabIndex = 3;
|
||||||
|
this.loeschen.Text = "Artikel Löschen";
|
||||||
|
this.loeschen.UseVisualStyleBackColor = true;
|
||||||
|
this.loeschen.Click += new System.EventHandler(this.loeschen_Click);
|
||||||
|
//
|
||||||
|
// aendern
|
||||||
|
//
|
||||||
|
this.aendern.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.aendern.Location = new System.Drawing.Point(784, 153);
|
||||||
|
this.aendern.Name = "aendern";
|
||||||
|
this.aendern.Size = new System.Drawing.Size(174, 37);
|
||||||
|
this.aendern.TabIndex = 4;
|
||||||
|
this.aendern.Text = "Artikel Ändern";
|
||||||
|
this.aendern.UseVisualStyleBackColor = true;
|
||||||
|
this.aendern.Click += new System.EventHandler(this.aendern_Click);
|
||||||
|
//
|
||||||
|
// listeAktual
|
||||||
|
//
|
||||||
|
this.listeAktual.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.listeAktual.Location = new System.Drawing.Point(784, 215);
|
||||||
|
this.listeAktual.Name = "listeAktual";
|
||||||
|
this.listeAktual.Size = new System.Drawing.Size(174, 37);
|
||||||
|
this.listeAktual.TabIndex = 5;
|
||||||
|
this.listeAktual.Text = "Liste Abrufen";
|
||||||
|
this.listeAktual.UseVisualStyleBackColor = true;
|
||||||
|
this.listeAktual.Click += new System.EventHandler(this.listeAktual_Click);
|
||||||
|
//
|
||||||
|
// listView1
|
||||||
|
//
|
||||||
|
this.listView1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.listView1.FullRowSelect = true;
|
||||||
|
this.listView1.HideSelection = false;
|
||||||
|
this.listView1.Location = new System.Drawing.Point(24, 49);
|
||||||
|
this.listView1.Name = "listView1";
|
||||||
|
this.listView1.Size = new System.Drawing.Size(754, 821);
|
||||||
|
this.listView1.TabIndex = 6;
|
||||||
|
this.listView1.UseCompatibleStateImageBehavior = false;
|
||||||
|
//
|
||||||
|
// logout
|
||||||
|
//
|
||||||
|
this.logout.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.logout.Location = new System.Drawing.Point(784, 276);
|
||||||
|
this.logout.Name = "logout";
|
||||||
|
this.logout.Size = new System.Drawing.Size(174, 37);
|
||||||
|
this.logout.TabIndex = 7;
|
||||||
|
this.logout.Text = "Logout";
|
||||||
|
this.logout.UseVisualStyleBackColor = true;
|
||||||
|
this.logout.Click += new System.EventHandler(this.logout_Click);
|
||||||
|
//
|
||||||
|
// label2
|
||||||
|
//
|
||||||
|
this.label2.AutoSize = true;
|
||||||
|
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label2.Location = new System.Drawing.Point(505, 20);
|
||||||
|
this.label2.Name = "label2";
|
||||||
|
this.label2.Size = new System.Drawing.Size(55, 20);
|
||||||
|
this.label2.TabIndex = 8;
|
||||||
|
this.label2.Text = "Suche";
|
||||||
|
//
|
||||||
|
// searchbox
|
||||||
|
//
|
||||||
|
this.searchbox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.searchbox.Location = new System.Drawing.Point(566, 17);
|
||||||
|
this.searchbox.Name = "searchbox";
|
||||||
|
this.searchbox.Size = new System.Drawing.Size(212, 26);
|
||||||
|
this.searchbox.TabIndex = 9;
|
||||||
|
//
|
||||||
|
// Artikelverwaltung
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.BackColor = System.Drawing.SystemColors.GradientInactiveCaption;
|
||||||
|
this.ClientSize = new System.Drawing.Size(982, 882);
|
||||||
|
this.Controls.Add(this.searchbox);
|
||||||
|
this.Controls.Add(this.label2);
|
||||||
|
this.Controls.Add(this.logout);
|
||||||
|
this.Controls.Add(this.listView1);
|
||||||
|
this.Controls.Add(this.listeAktual);
|
||||||
|
this.Controls.Add(this.aendern);
|
||||||
|
this.Controls.Add(this.loeschen);
|
||||||
|
this.Controls.Add(this.anlegen);
|
||||||
|
this.Controls.Add(this.label1);
|
||||||
|
this.Name = "Artikelverwaltung";
|
||||||
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
|
this.Text = "Artikelverwaltung";
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
private System.Windows.Forms.Label label1;
|
||||||
|
private System.Windows.Forms.Button anlegen;
|
||||||
|
private System.Windows.Forms.Button loeschen;
|
||||||
|
private System.Windows.Forms.Button aendern;
|
||||||
|
private System.Windows.Forms.Button listeAktual;
|
||||||
|
private System.Windows.Forms.ListView listView1;
|
||||||
|
private System.Windows.Forms.Button logout;
|
||||||
|
private System.Windows.Forms.Label label2;
|
||||||
|
private System.Windows.Forms.TextBox searchbox;
|
||||||
|
}
|
||||||
|
}
|
109
Artikelverwaltung/Artikelverwaltung.cs
Normal file
109
Artikelverwaltung/Artikelverwaltung.cs
Normal file
|
@ -0,0 +1,109 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
public partial class Artikelverwaltung : Form
|
||||||
|
{
|
||||||
|
Artikel_Verwaltung artikelverwaltung;
|
||||||
|
public Artikelverwaltung()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
artikelverwaltung = new Artikel_Verwaltung();
|
||||||
|
|
||||||
|
// Spaltern für die Listview erstellen und Listview generieren
|
||||||
|
listView1.Columns.Add("Artikel Nr.", 100);
|
||||||
|
listView1.Columns.Add("Artikelbeschreibung", 220, HorizontalAlignment.Center);
|
||||||
|
listView1.Columns.Add("Modellname", 150, HorizontalAlignment.Center);
|
||||||
|
listView1.Columns.Add("Artikelgruppe", 150, HorizontalAlignment.Center);
|
||||||
|
listView1.Columns.Add("Flag", 110);
|
||||||
|
listView1.View = View.Details;
|
||||||
|
listView1.MouseDoubleClick += new MouseEventHandler(listView1_MouseDoubleClick);
|
||||||
|
ListeAktuallisieren();
|
||||||
|
searchbox.TextChanged += new EventHandler(searchBox_TextChanged);
|
||||||
|
}
|
||||||
|
private void anlegen_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Artikel_Anlegen form = new Artikel_Anlegen();
|
||||||
|
form.ShowDialog();
|
||||||
|
ListeAktuallisieren();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void listeAktual_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
ListeAktuallisieren();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void loeschen_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
try {
|
||||||
|
int id = Convert.ToInt32(listView1.Items[listView1.FocusedItem.Index].Text);
|
||||||
|
artikelverwaltung.ArtikelLoeschen(id);
|
||||||
|
ListeAktuallisieren();
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
MessageBox.Show("Fehler beim Löschen!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Aufruf nach Löschen, Ändern, Anlegen etc...
|
||||||
|
public void ListeAktuallisieren()
|
||||||
|
{
|
||||||
|
listView1.Items.Clear();
|
||||||
|
artikelverwaltung.AlleArtikelAbrufen();
|
||||||
|
|
||||||
|
foreach (Artikel artikel in artikelverwaltung.Artikelliste)
|
||||||
|
{
|
||||||
|
//Objekt muss in Array umgewandelt werden
|
||||||
|
string[] arr = { artikel.Artikelnummer.ToString(), artikel.Artikelbeschreibung.ToString(), artikel.Modellname.ToString(), artikel.Artikelgruppe.ToString(), artikel.AktivFlag.ToString() };
|
||||||
|
listView1.Items.Add(new ListViewItem(arr));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void aendern_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Artikel_Aendern form = new Artikel_Aendern(listView1);
|
||||||
|
form.ShowDialog();
|
||||||
|
ListeAktuallisieren();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void logout_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
this.Hide();
|
||||||
|
Login form = new Login();
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void listView1_MouseDoubleClick(object sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
ListViewHitTestInfo hit = listView1.HitTest(e.Location);
|
||||||
|
|
||||||
|
if (hit.Item != null)
|
||||||
|
|
||||||
|
{
|
||||||
|
Artikel_Aendern form = new Artikel_Aendern(listView1);
|
||||||
|
form.ShowDialog();
|
||||||
|
ListeAktuallisieren();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void searchBox_TextChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
ListeAktuallisieren();
|
||||||
|
if (searchbox.Text == "")
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var list = listView1.Items.Cast<ListViewItem>().Where(x => x.SubItems.Cast<ListViewItem.ListViewSubItem>().Any(y => y.Text.ToLower().Contains(searchbox.Text.ToLower()))).ToArray();
|
||||||
|
listView1.Items.Clear();
|
||||||
|
listView1.Items.AddRange(list);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
149
Artikelverwaltung/Artikelverwaltung.csproj
Normal file
149
Artikelverwaltung/Artikelverwaltung.csproj
Normal file
|
@ -0,0 +1,149 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{71F05FAF-8B88-4A3A-AD94-1B9F203AB0EF}</ProjectGuid>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<RootNamespace>Artikelverwaltung</RootNamespace>
|
||||||
|
<AssemblyName>Artikelverwaltung</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
<Deterministic>true</Deterministic>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="MySqlConnector, Version=2.0.0.0, Culture=neutral, PublicKeyToken=d33d3e53aa5f8c92, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\MySqlConnector.2.1.13\lib\net471\MySqlConnector.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Diagnostics.DiagnosticSource, Version=5.0.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Diagnostics.DiagnosticSource.5.0.1\lib\net46\System.Diagnostics.DiagnosticSource.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Numerics" />
|
||||||
|
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Threading.Tasks.Extensions, Version=4.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\System.Threading.Tasks.Extensions.4.3.0\lib\portable-net45+win8+wp8+wpa81\System.Threading.Tasks.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Transactions" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Deployment" />
|
||||||
|
<Reference Include="System.Drawing" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Windows.Forms" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Artikel.cs" />
|
||||||
|
<Compile Include="Artikelverwaltung.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Artikelverwaltung.Designer.cs">
|
||||||
|
<DependentUpon>Artikelverwaltung.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Artikel_Aendern.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Artikel_Aendern.Designer.cs">
|
||||||
|
<DependentUpon>Artikel_Aendern.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Artikel_Verwaltung.cs" />
|
||||||
|
<Compile Include="Artikel_Anlegen.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Artikel_Anlegen.Designer.cs">
|
||||||
|
<DependentUpon>Artikel_Anlegen.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Database.cs" />
|
||||||
|
<Compile Include="Login.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Login.Designer.cs">
|
||||||
|
<DependentUpon>Login.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Lager.cs" />
|
||||||
|
<Compile Include="Mitarbeiter.cs" />
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
<Compile Include="Register.cs">
|
||||||
|
<SubType>Form</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Register.Designer.cs">
|
||||||
|
<DependentUpon>Register.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Zugriffsverwaltung.cs" />
|
||||||
|
<EmbeddedResource Include="Artikelverwaltung.resx">
|
||||||
|
<DependentUpon>Artikelverwaltung.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Artikel_Aendern.resx">
|
||||||
|
<DependentUpon>Artikel_Aendern.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Artikel_Anlegen.resx">
|
||||||
|
<DependentUpon>Artikel_Anlegen.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Login.resx">
|
||||||
|
<DependentUpon>Login.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<Compile Include="Properties\Resources.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<EmbeddedResource Include="Register.resx">
|
||||||
|
<DependentUpon>Register.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<None Include="packages.config" />
|
||||||
|
<None Include="Properties\Settings.settings">
|
||||||
|
<Generator>SettingsSingleFileGenerator</Generator>
|
||||||
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||||
|
</None>
|
||||||
|
<Compile Include="Properties\Settings.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Settings.settings</DependentUpon>
|
||||||
|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
120
Artikelverwaltung/Artikelverwaltung.resx
Normal file
120
Artikelverwaltung/Artikelverwaltung.resx
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
95
Artikelverwaltung/Database.cs
Normal file
95
Artikelverwaltung/Database.cs
Normal file
|
@ -0,0 +1,95 @@
|
||||||
|
using MySqlConnector;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Security.Cryptography;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
internal class Database
|
||||||
|
{
|
||||||
|
string connectionString;
|
||||||
|
MySqlConnection connection;
|
||||||
|
MySqlCommand cmd;
|
||||||
|
|
||||||
|
public Database()
|
||||||
|
{
|
||||||
|
connectionString = "Server=localhost;User=root;Password=;Database=Artikelverwaltung";
|
||||||
|
connection = new MySqlConnection(connectionString);
|
||||||
|
cmd = new MySqlCommand();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Benutzer abgleich direkt aus der Datenbank, ohne die Daten im Programm zu haben.
|
||||||
|
public bool loginAbgleich(string bn, string pw)
|
||||||
|
{
|
||||||
|
connection.Open();
|
||||||
|
cmd.Connection = connection;
|
||||||
|
cmd.CommandText = $"select count(*) as result from mitarbeiter where benutzername = '{bn}' and passwort = '{pw}'";
|
||||||
|
MySqlDataReader reader = cmd.ExecuteReader();
|
||||||
|
while (reader.Read())
|
||||||
|
{
|
||||||
|
if(reader["result"].ToString().Equals("1"))
|
||||||
|
{
|
||||||
|
connection.Close();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
connection.Close();
|
||||||
|
return false;
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
public void BenutzerAnlegen(MitarbeiterAccount acc)
|
||||||
|
{
|
||||||
|
connection.Open();
|
||||||
|
cmd.Connection = connection;
|
||||||
|
cmd.CommandText = $"insert into mitarbeiter(benutzername, passwort) values('{acc.benutzername}', '{acc.passwort}')";
|
||||||
|
cmd.ExecuteNonQuery();
|
||||||
|
connection.Close();
|
||||||
|
}
|
||||||
|
public void ArtikelAnlegen(Artikel artikel)
|
||||||
|
{
|
||||||
|
connection.Open();
|
||||||
|
cmd.Connection= connection;
|
||||||
|
cmd.CommandText = $"insert into artikel(artikelbeschreibung, modellname,artikelgruppe,aktivFlag) values('{artikel.Artikelbeschreibung}','{artikel.Modellname}','{artikel.Artikelgruppe}','{Convert.ToInt16(artikel.AktivFlag)}')";
|
||||||
|
cmd.ExecuteNonQuery();
|
||||||
|
connection.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ArtikelLoeschen(int id)
|
||||||
|
{
|
||||||
|
connection.Open();
|
||||||
|
cmd.Connection = connection;
|
||||||
|
cmd.CommandText = $"delete from artikel where artikelnummer = {id}";
|
||||||
|
cmd.ExecuteNonQuery();
|
||||||
|
connection.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ArtikelAendern(Artikel artikel, int id)
|
||||||
|
{
|
||||||
|
connection.Open();
|
||||||
|
cmd.Connection = connection;
|
||||||
|
cmd.CommandText = $"update artikel set artikelbeschreibung = '{artikel.Artikelbeschreibung}', modellname = '{artikel.Modellname}', artikelgruppe = '{artikel.Artikelgruppe}', aktivFlag = '{Convert.ToInt16(artikel.AktivFlag)}' where artikelnummer = {id}";
|
||||||
|
cmd.ExecuteNonQuery();
|
||||||
|
connection.Close();
|
||||||
|
}
|
||||||
|
public List<Artikel> ArtikelAbrufen()
|
||||||
|
{
|
||||||
|
List<Artikel> list = new List<Artikel>();
|
||||||
|
connection.Open();
|
||||||
|
cmd.Connection = connection;
|
||||||
|
cmd.CommandText = $"select * from artikel";
|
||||||
|
MySqlDataReader reader = cmd.ExecuteReader();
|
||||||
|
while (reader.Read())
|
||||||
|
{
|
||||||
|
Artikel artikel = new Artikel(Convert.ToUInt32(reader["artikelnummer"]), reader["artikelbeschreibung"].ToString(), reader["modellname"].ToString(),reader["artikelgruppe"].ToString(), Convert.ToBoolean(reader["aktivFlag"]));
|
||||||
|
list.Add(artikel);
|
||||||
|
}
|
||||||
|
connection.Close();
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
104
Artikelverwaltung/Lager.cs
Normal file
104
Artikelverwaltung/Lager.cs
Normal file
|
@ -0,0 +1,104 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
internal class Lager
|
||||||
|
{
|
||||||
|
private uint _Lagernummer;
|
||||||
|
readonly private uint _Kapazitaet;
|
||||||
|
private uint _Lagerbestand;
|
||||||
|
//public int[] Regale;
|
||||||
|
public List<Artikel> Artikelliste = new List<Artikel>();
|
||||||
|
|
||||||
|
//Getter - Setter
|
||||||
|
public uint Lagernummer { get => _Lagernummer; set => _Lagernummer = value; }
|
||||||
|
public uint Lagerbestand { get => _Lagerbestand; set => _Lagerbestand = value; }
|
||||||
|
public uint Kapazitaet { get => _Kapazitaet;}
|
||||||
|
|
||||||
|
|
||||||
|
//Konstruktoren
|
||||||
|
public Lager()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
public Lager(uint kapazitaet)
|
||||||
|
{
|
||||||
|
_Kapazitaet = kapazitaet;
|
||||||
|
}
|
||||||
|
public Lager(uint lagernummer,uint kapazitaet, uint lagerbestand )
|
||||||
|
{
|
||||||
|
Lagernummer = lagernummer;
|
||||||
|
_Kapazitaet = kapazitaet;
|
||||||
|
Lagerbestand = lagerbestand;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Operationen
|
||||||
|
public bool Einlagern(Artikel item, int menge)
|
||||||
|
{
|
||||||
|
if(verfügbarerPlatz(menge)) // Berechnet die freie Kapazitaet, wenn genug vorhanden, findet Einlagerung statt
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Fügt der Atikelliste, der Menge entsprechend, den Artikel hinzu
|
||||||
|
for (int i = 0; i < menge; i++)
|
||||||
|
{
|
||||||
|
Artikelliste.Add(item);
|
||||||
|
}
|
||||||
|
BestandAktualisieren(); // Bestand wird aktuallisiert
|
||||||
|
}
|
||||||
|
catch (Exception)
|
||||||
|
{
|
||||||
|
return false; //Fehlschlag beim Einlagern
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
public bool Auslagern(Artikel item, int menge)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (ZaehleArtikel(item, menge)) // Schaut, ob überhaupt soviele Artikel vorhanden sind
|
||||||
|
{
|
||||||
|
for (int i = 0; i < menge; i++)
|
||||||
|
{
|
||||||
|
Artikelliste.Remove(item);
|
||||||
|
}
|
||||||
|
BestandAktualisieren();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
private void BestandAktualisieren()
|
||||||
|
{
|
||||||
|
Lagerbestand = (uint)Artikelliste.Count();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Zählt ob Artikel in der Liste mindestens n mal enthalten
|
||||||
|
private bool ZaehleArtikel(Artikel item, int menge)
|
||||||
|
{
|
||||||
|
int vorhandeneArtikel = 0;
|
||||||
|
|
||||||
|
for(int i = 0; i < Artikelliste.Count(); i++)
|
||||||
|
{
|
||||||
|
if (Artikelliste[i].Artikelnummer == item.Artikelnummer)
|
||||||
|
{
|
||||||
|
vorhandeneArtikel += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return vorhandeneArtikel >= menge;
|
||||||
|
|
||||||
|
}
|
||||||
|
private bool verfügbarerPlatz(int menge)
|
||||||
|
{
|
||||||
|
return (Lagerbestand + menge) <= Kapazitaet;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
145
Artikelverwaltung/Login.Designer.cs
generated
Normal file
145
Artikelverwaltung/Login.Designer.cs
generated
Normal file
|
@ -0,0 +1,145 @@
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
partial class Login
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Erforderliche Designervariable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Verwendete Ressourcen bereinigen.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Vom Windows Form-Designer generierter Code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Erforderliche Methode für die Designerunterstützung.
|
||||||
|
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.label1 = new System.Windows.Forms.Label();
|
||||||
|
this.textBoxBenutzername = new System.Windows.Forms.TextBox();
|
||||||
|
this.label2 = new System.Windows.Forms.Label();
|
||||||
|
this.textBoxPasswort = new System.Windows.Forms.TextBox();
|
||||||
|
this.button1 = new System.Windows.Forms.Button();
|
||||||
|
this.checkBox1 = new System.Windows.Forms.CheckBox();
|
||||||
|
this.button2 = new System.Windows.Forms.Button();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// label1
|
||||||
|
//
|
||||||
|
this.label1.AutoSize = true;
|
||||||
|
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label1.Location = new System.Drawing.Point(22, 43);
|
||||||
|
this.label1.Name = "label1";
|
||||||
|
this.label1.Size = new System.Drawing.Size(157, 25);
|
||||||
|
this.label1.TabIndex = 0;
|
||||||
|
this.label1.Text = "Benutzername:";
|
||||||
|
//
|
||||||
|
// textBoxBenutzername
|
||||||
|
//
|
||||||
|
this.textBoxBenutzername.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.textBoxBenutzername.Location = new System.Drawing.Point(27, 86);
|
||||||
|
this.textBoxBenutzername.Name = "textBoxBenutzername";
|
||||||
|
this.textBoxBenutzername.Size = new System.Drawing.Size(229, 31);
|
||||||
|
this.textBoxBenutzername.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// label2
|
||||||
|
//
|
||||||
|
this.label2.AutoSize = true;
|
||||||
|
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label2.Location = new System.Drawing.Point(22, 136);
|
||||||
|
this.label2.Name = "label2";
|
||||||
|
this.label2.Size = new System.Drawing.Size(106, 25);
|
||||||
|
this.label2.TabIndex = 2;
|
||||||
|
this.label2.Text = "Passwort:";
|
||||||
|
//
|
||||||
|
// textBoxPasswort
|
||||||
|
//
|
||||||
|
this.textBoxPasswort.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.textBoxPasswort.Location = new System.Drawing.Point(27, 177);
|
||||||
|
this.textBoxPasswort.Name = "textBoxPasswort";
|
||||||
|
this.textBoxPasswort.Size = new System.Drawing.Size(229, 31);
|
||||||
|
this.textBoxPasswort.TabIndex = 3;
|
||||||
|
//
|
||||||
|
// button1
|
||||||
|
//
|
||||||
|
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.button1.Location = new System.Drawing.Point(27, 268);
|
||||||
|
this.button1.Name = "button1";
|
||||||
|
this.button1.Size = new System.Drawing.Size(95, 35);
|
||||||
|
this.button1.TabIndex = 4;
|
||||||
|
this.button1.Text = "Login";
|
||||||
|
this.button1.UseVisualStyleBackColor = true;
|
||||||
|
this.button1.Click += new System.EventHandler(this.login);
|
||||||
|
//
|
||||||
|
// checkBox1
|
||||||
|
//
|
||||||
|
this.checkBox1.AutoSize = true;
|
||||||
|
this.checkBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.checkBox1.Location = new System.Drawing.Point(166, 214);
|
||||||
|
this.checkBox1.Name = "checkBox1";
|
||||||
|
this.checkBox1.Size = new System.Drawing.Size(90, 28);
|
||||||
|
this.checkBox1.TabIndex = 5;
|
||||||
|
this.checkBox1.Text = "Klartext";
|
||||||
|
this.checkBox1.UseVisualStyleBackColor = true;
|
||||||
|
this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
|
||||||
|
//
|
||||||
|
// button2
|
||||||
|
//
|
||||||
|
this.button2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.button2.Location = new System.Drawing.Point(161, 268);
|
||||||
|
this.button2.Name = "button2";
|
||||||
|
this.button2.Size = new System.Drawing.Size(95, 35);
|
||||||
|
this.button2.TabIndex = 6;
|
||||||
|
this.button2.Text = "Anlegen";
|
||||||
|
this.button2.UseVisualStyleBackColor = true;
|
||||||
|
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||||
|
//
|
||||||
|
// Login
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.BackColor = System.Drawing.SystemColors.GradientInactiveCaption;
|
||||||
|
this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
|
||||||
|
this.ClientSize = new System.Drawing.Size(284, 331);
|
||||||
|
this.Controls.Add(this.button2);
|
||||||
|
this.Controls.Add(this.checkBox1);
|
||||||
|
this.Controls.Add(this.button1);
|
||||||
|
this.Controls.Add(this.textBoxPasswort);
|
||||||
|
this.Controls.Add(this.label2);
|
||||||
|
this.Controls.Add(this.textBoxBenutzername);
|
||||||
|
this.Controls.Add(this.label1);
|
||||||
|
this.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||||
|
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
|
||||||
|
this.Name = "Login";
|
||||||
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
|
this.Text = "Login";
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private System.Windows.Forms.Label label1;
|
||||||
|
private System.Windows.Forms.TextBox textBoxBenutzername;
|
||||||
|
private System.Windows.Forms.Label label2;
|
||||||
|
private System.Windows.Forms.TextBox textBoxPasswort;
|
||||||
|
private System.Windows.Forms.Button button1;
|
||||||
|
private System.Windows.Forms.CheckBox checkBox1;
|
||||||
|
private System.Windows.Forms.Button button2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
71
Artikelverwaltung/Login.cs
Normal file
71
Artikelverwaltung/Login.cs
Normal file
|
@ -0,0 +1,71 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
public partial class Login : Form
|
||||||
|
{
|
||||||
|
Zugriffsverwaltung zugriffsverwaltung;
|
||||||
|
Thread th;
|
||||||
|
public Login()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
zugriffsverwaltung = new Zugriffsverwaltung();
|
||||||
|
textBoxPasswort.PasswordChar = '*';
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void login(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (zugriffsverwaltung.loginArtikelverwaltung(textBoxBenutzername.Text, textBoxPasswort.Text))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Login erfolgreich!");
|
||||||
|
this.Close();
|
||||||
|
th = new Thread(AritelverwaltunForm);
|
||||||
|
th.SetApartmentState(ApartmentState.STA);
|
||||||
|
th.Start();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Login Fehlgeschlagen!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkBox1_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if(checkBox1.CheckState != CheckState.Checked)
|
||||||
|
{
|
||||||
|
textBoxPasswort.PasswordChar = '*';
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
textBoxPasswort.PasswordChar = '\0';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void button2_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
this.Close();
|
||||||
|
th = new Thread(RegisterForm);
|
||||||
|
th.SetApartmentState(ApartmentState.STA);
|
||||||
|
th.Start();
|
||||||
|
}
|
||||||
|
private void RegisterForm(object obj)
|
||||||
|
{
|
||||||
|
Application.Run(new Register());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AritelverwaltunForm(object obj)
|
||||||
|
{
|
||||||
|
Application.Run(new Artikelverwaltung()); ;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
Artikelverwaltung/Login.resx
Normal file
120
Artikelverwaltung/Login.resx
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
26
Artikelverwaltung/Mitarbeiter.cs
Normal file
26
Artikelverwaltung/Mitarbeiter.cs
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
internal class MitarbeiterAccount
|
||||||
|
{
|
||||||
|
// Attribute
|
||||||
|
public string benutzername;
|
||||||
|
public string passwort;
|
||||||
|
|
||||||
|
public MitarbeiterAccount(string benutzername, string passwort)
|
||||||
|
{
|
||||||
|
this.benutzername = benutzername;
|
||||||
|
this.passwort = passwort;
|
||||||
|
}
|
||||||
|
// Methoden
|
||||||
|
public void BenutzernameAender(string neu) { }
|
||||||
|
public void PasswortAender(string neu) { }
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
22
Artikelverwaltung/Program.cs
Normal file
22
Artikelverwaltung/Program.cs
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
internal static class Program
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Der Haupteinstiegspunkt für die Anwendung.
|
||||||
|
/// </summary>
|
||||||
|
[STAThread]
|
||||||
|
static void Main()
|
||||||
|
{
|
||||||
|
Application.EnableVisualStyles();
|
||||||
|
Application.SetCompatibleTextRenderingDefault(false);
|
||||||
|
Application.Run(new Login());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
36
Artikelverwaltung/Properties/AssemblyInfo.cs
Normal file
36
Artikelverwaltung/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||||
|
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||||
|
// die einer Assembly zugeordnet sind.
|
||||||
|
[assembly: AssemblyTitle("Artikelverwaltung")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("Artikelverwaltung")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||||
|
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||||
|
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||||
|
[assembly: Guid("71f05faf-8b88-4a3a-ad94-1b9f203ab0ef")]
|
||||||
|
|
||||||
|
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||||
|
//
|
||||||
|
// Hauptversion
|
||||||
|
// Nebenversion
|
||||||
|
// Buildnummer
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||||
|
// indem Sie "*" wie unten gezeigt eingeben:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
Artikelverwaltung/Properties/Resources.Designer.cs
generated
Normal file
71
Artikelverwaltung/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,71 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Dieser Code wurde von einem Tool generiert.
|
||||||
|
// Laufzeitversion: 4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
|
||||||
|
// der Code neu generiert wird.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace Artikelverwaltung.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||||
|
/// </summary>
|
||||||
|
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
|
||||||
|
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||||
|
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||||
|
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources
|
||||||
|
{
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ((resourceMan == null))
|
||||||
|
{
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Artikelverwaltung.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||||
|
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
117
Artikelverwaltung/Properties/Resources.resx
Normal file
117
Artikelverwaltung/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
30
Artikelverwaltung/Properties/Settings.Designer.cs
generated
Normal file
30
Artikelverwaltung/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace Artikelverwaltung.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||||
|
{
|
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return defaultInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
7
Artikelverwaltung/Properties/Settings.settings
Normal file
7
Artikelverwaltung/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version='1.0' encoding='utf-8'?>
|
||||||
|
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||||
|
<Profiles>
|
||||||
|
<Profile Name="(Default)" />
|
||||||
|
</Profiles>
|
||||||
|
<Settings />
|
||||||
|
</SettingsFile>
|
140
Artikelverwaltung/Register.Designer.cs
generated
Normal file
140
Artikelverwaltung/Register.Designer.cs
generated
Normal file
|
@ -0,0 +1,140 @@
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
partial class Register
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.label1 = new System.Windows.Forms.Label();
|
||||||
|
this.label2 = new System.Windows.Forms.Label();
|
||||||
|
this.textBoxRegisterBenutzername = new System.Windows.Forms.TextBox();
|
||||||
|
this.label3 = new System.Windows.Forms.Label();
|
||||||
|
this.textBoxRegisterPasswort = new System.Windows.Forms.TextBox();
|
||||||
|
this.button1 = new System.Windows.Forms.Button();
|
||||||
|
this.button2 = new System.Windows.Forms.Button();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// label1
|
||||||
|
//
|
||||||
|
this.label1.AutoSize = true;
|
||||||
|
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label1.Location = new System.Drawing.Point(13, 13);
|
||||||
|
this.label1.Name = "label1";
|
||||||
|
this.label1.Size = new System.Drawing.Size(250, 25);
|
||||||
|
this.label1.TabIndex = 0;
|
||||||
|
this.label1.Text = "Neuen Benutzer anlegen";
|
||||||
|
//
|
||||||
|
// label2
|
||||||
|
//
|
||||||
|
this.label2.AutoSize = true;
|
||||||
|
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label2.Location = new System.Drawing.Point(18, 61);
|
||||||
|
this.label2.Name = "label2";
|
||||||
|
this.label2.Size = new System.Drawing.Size(157, 25);
|
||||||
|
this.label2.TabIndex = 1;
|
||||||
|
this.label2.Text = "Benutzername:";
|
||||||
|
//
|
||||||
|
// textBoxRegisterBenutzername
|
||||||
|
//
|
||||||
|
this.textBoxRegisterBenutzername.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.textBoxRegisterBenutzername.Location = new System.Drawing.Point(18, 89);
|
||||||
|
this.textBoxRegisterBenutzername.Name = "textBoxRegisterBenutzername";
|
||||||
|
this.textBoxRegisterBenutzername.Size = new System.Drawing.Size(177, 31);
|
||||||
|
this.textBoxRegisterBenutzername.TabIndex = 2;
|
||||||
|
//
|
||||||
|
// label3
|
||||||
|
//
|
||||||
|
this.label3.AutoSize = true;
|
||||||
|
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.label3.Location = new System.Drawing.Point(18, 147);
|
||||||
|
this.label3.Name = "label3";
|
||||||
|
this.label3.Size = new System.Drawing.Size(106, 25);
|
||||||
|
this.label3.TabIndex = 3;
|
||||||
|
this.label3.Text = "Passwort:";
|
||||||
|
//
|
||||||
|
// textBoxRegisterPasswort
|
||||||
|
//
|
||||||
|
this.textBoxRegisterPasswort.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.textBoxRegisterPasswort.Location = new System.Drawing.Point(18, 175);
|
||||||
|
this.textBoxRegisterPasswort.Name = "textBoxRegisterPasswort";
|
||||||
|
this.textBoxRegisterPasswort.Size = new System.Drawing.Size(177, 31);
|
||||||
|
this.textBoxRegisterPasswort.TabIndex = 4;
|
||||||
|
//
|
||||||
|
// button1
|
||||||
|
//
|
||||||
|
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.button1.Location = new System.Drawing.Point(152, 249);
|
||||||
|
this.button1.Name = "button1";
|
||||||
|
this.button1.Size = new System.Drawing.Size(102, 43);
|
||||||
|
this.button1.TabIndex = 5;
|
||||||
|
this.button1.Text = "Anlegen";
|
||||||
|
this.button1.UseVisualStyleBackColor = true;
|
||||||
|
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||||
|
//
|
||||||
|
// button2
|
||||||
|
//
|
||||||
|
this.button2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||||
|
this.button2.Location = new System.Drawing.Point(18, 249);
|
||||||
|
this.button2.Name = "button2";
|
||||||
|
this.button2.Size = new System.Drawing.Size(106, 43);
|
||||||
|
this.button2.TabIndex = 6;
|
||||||
|
this.button2.Text = "Zurück";
|
||||||
|
this.button2.UseVisualStyleBackColor = true;
|
||||||
|
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||||
|
//
|
||||||
|
// Register
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.BackColor = System.Drawing.SystemColors.GradientInactiveCaption;
|
||||||
|
this.ClientSize = new System.Drawing.Size(284, 331);
|
||||||
|
this.Controls.Add(this.button2);
|
||||||
|
this.Controls.Add(this.button1);
|
||||||
|
this.Controls.Add(this.textBoxRegisterPasswort);
|
||||||
|
this.Controls.Add(this.label3);
|
||||||
|
this.Controls.Add(this.textBoxRegisterBenutzername);
|
||||||
|
this.Controls.Add(this.label2);
|
||||||
|
this.Controls.Add(this.label1);
|
||||||
|
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
|
||||||
|
this.Name = "Register";
|
||||||
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
|
this.Text = "Register";
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private System.Windows.Forms.Label label1;
|
||||||
|
private System.Windows.Forms.Label label2;
|
||||||
|
private System.Windows.Forms.TextBox textBoxRegisterBenutzername;
|
||||||
|
private System.Windows.Forms.Label label3;
|
||||||
|
private System.Windows.Forms.TextBox textBoxRegisterPasswort;
|
||||||
|
private System.Windows.Forms.Button button1;
|
||||||
|
private System.Windows.Forms.Button button2;
|
||||||
|
}
|
||||||
|
}
|
48
Artikelverwaltung/Register.cs
Normal file
48
Artikelverwaltung/Register.cs
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
public partial class Register : Form
|
||||||
|
{
|
||||||
|
Zugriffsverwaltung zugriffsverwaltung;
|
||||||
|
Thread th;
|
||||||
|
public Register()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
zugriffsverwaltung = new Zugriffsverwaltung();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void button1_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (zugriffsverwaltung.benutzerAnlegen(textBoxRegisterBenutzername.Text, textBoxRegisterPasswort.Text))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Benutzer Angelegt");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Fehler beim Anlegen!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void button2_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
this.Close();
|
||||||
|
th = new Thread(openNewForm);
|
||||||
|
th.SetApartmentState(ApartmentState.STA);
|
||||||
|
th.Start();
|
||||||
|
}
|
||||||
|
private void openNewForm(object obj)
|
||||||
|
{
|
||||||
|
Application.Run(new Login());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
Artikelverwaltung/Register.resx
Normal file
120
Artikelverwaltung/Register.resx
Normal file
|
@ -0,0 +1,120 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
39
Artikelverwaltung/Zugriffsverwaltung.cs
Normal file
39
Artikelverwaltung/Zugriffsverwaltung.cs
Normal file
|
@ -0,0 +1,39 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Artikelverwaltung
|
||||||
|
{
|
||||||
|
internal class Zugriffsverwaltung
|
||||||
|
{
|
||||||
|
Database dbConnection = new Database();
|
||||||
|
// Methoden (Operations) Login, abgleich von Benutzername und Passwort
|
||||||
|
public bool loginArtikelverwaltung(string bn, string pw)
|
||||||
|
{
|
||||||
|
bool access = false;
|
||||||
|
|
||||||
|
if (dbConnection.loginAbgleich(bn,pw))
|
||||||
|
{
|
||||||
|
access = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
return access;
|
||||||
|
}
|
||||||
|
public bool benutzerAnlegen(string bn, string pw)
|
||||||
|
{
|
||||||
|
MitarbeiterAccount mitarbeiter = new MitarbeiterAccount(bn, pw);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
dbConnection.BenutzerAnlegen(mitarbeiter);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
10
Artikelverwaltung/packages.config
Normal file
10
Artikelverwaltung/packages.config
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="MySqlConnector" version="2.1.13" targetFramework="net472" />
|
||||||
|
<package id="System.Buffers" version="4.5.1" targetFramework="net472" />
|
||||||
|
<package id="System.Diagnostics.DiagnosticSource" version="5.0.1" targetFramework="net472" />
|
||||||
|
<package id="System.Memory" version="4.5.4" targetFramework="net472" />
|
||||||
|
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" />
|
||||||
|
<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net472" />
|
||||||
|
<package id="System.Threading.Tasks.Extensions" version="4.3.0" targetFramework="net472" />
|
||||||
|
</packages>
|
Loading…
Reference in New Issue
Block a user